Initialize engine version: 5.3.6f1 (29055738eb78)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 22.21.13.8494]
    Renderer: NVIDIA GeForce GTX 1060 3GB
    Vendor:   NVIDIA
    VRAM:     2971 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\SDD.Base.dll (this message is harmless)
Loading E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\SDD.Base.dll into Unity Child Domain
Platform assembly: E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\Semver.dll (this message is harmless)
Loading E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\Semver.dll into Unity Child Domain
Platform assembly: E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\Unity.IO.Compression.dll (this message is harmless)
Loading E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\Unity.IO.Compression.dll into Unity Child Domain
Platform assembly: E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\Vendor.dll (this message is harmless)
Loading E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\Vendor.dll into Unity Child Domain
Platform assembly: E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\DemiLib.dll (this message is harmless)
Loading E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\DemiLib.dll into Unity Child Domain
Platform assembly: E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\DOTween.dll (this message is harmless)
Loading E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\DOTween43.dll (this message is harmless)
Loading E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\DOTween46.dll (this message is harmless)
Loading E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\DOTween50.dll (this message is harmless)
Loading E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\DOTween50.dll into Unity Child Domain
Platform assembly: E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\DOTweenPro.dll (this message is harmless)
Loading E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\DOTweenPro.dll into Unity Child Domain
Platform assembly: E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\Rewired_Core.dll (this message is harmless)
Loading E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\Rewired_Core.dll into Unity Child Domain
Platform assembly: E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
Loading E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
- Completed reload, in  0.054 seconds
Platform assembly: E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.057053 ms
BaseScene.Awake()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BaseScene.Awake() GameManager singleton not found, loading Game prefab...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Non platform assembly: data-0CDA4400 (this message is harmless)
Fallback handler could not load library E:/game/11.4/Fourtex Jugo/Jugo_Data/Mono/data-0CDA4400.dll
Non platform assembly: data-0CDB46D8 (this message is harmless)
Fallback handler could not load library E:/game/11.4/Fourtex Jugo/Jugo_Data/Mono/data-0CDB46D8.dll
Non platform assembly: data-0EA80020 (this message is harmless)
Fallback handler could not load library E:/game/11.4/Fourtex Jugo/Jugo_Data/Mono/data-0EA80020.dll
Rewired: Searching for compatible XInput library...
Fallback handler could not load library E:/game/11.4/Fourtex Jugo/Jugo_Data/Mono/xinput1_4.dll
Fallback handler could not load library E:/game/11.4/Fourtex Jugo/Jugo_Data/Mono/.\xinput1_4.dll
Fallback handler could not load library E:/game/11.4/Fourtex Jugo/Jugo_Data/Mono/xinput1_4.dll
Fallback handler could not load library E:/game/11.4/Fourtex Jugo/Jugo_Data/Mono/xinput1_4
Fallback handler could not load library E:/game/11.4/Fourtex Jugo/Jugo_Data/Mono/.\xinput1_4
Fallback handler could not load library E:/game/11.4/Fourtex Jugo/Jugo_Data/Mono/xinput1_4
Fallback handler could not load library E:/game/11.4/Fourtex Jugo/Jugo_Data/Mono/libxinput1_4.dll
Fallback handler could not load library E:/game/11.4/Fourtex Jugo/Jugo_Data/Mono/.\libxinput1_4.dll
Fallback handler could not load library E:/game/11.4/Fourtex Jugo/Jugo_Data/Mono/libxinput1_4.dll
Rewired: Found Xinput1_3.dll.
Platform assembly: E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\System.Xml.dll (this message is harmless)
ApplicationManager.Initialize() ID=-10022
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CheckpointManager.OnEnable() this=SDD.Checkpoint.CheckpointManager, InstanceID -10078
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CheckpointManager.SubscribeEvents()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CheckpointManager.Initialize() this=SDD.Checkpoint.CheckpointManager, InstanceID -10078
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CloudManager.OnEnable() this=SDD.Cloud.Local.CloudManager, InstanceID -10084
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CloudManager.SubscribeEvents()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Local.CloudManager.Initialize() this=SDD.Cloud.Local.CloudManager, InstanceID -10084
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CloudManager.Initialize() this=SDD.Cloud.Local.CloudManager, InstanceID -10084
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Local.ShareManager(gameObject: GameManager(Clone) (UnityEngine.GameObject))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Product.Instance.get loaded instance=Product (SDD.Products.Product), ProductCode Jugo
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Product.GetMigration() initializing Migration data
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Migration() Settings.DataPath=C:/Users/Administrator/AppData/LocalLow/Salty Dog Digital/Fourtex Jugo
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Version.Deserialize()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Migration.Migrate() this=SDD.Products.Migration, From 0.0.0+1.0000000.5.2, To 1.0.0+36.34fc603.5.3.6f1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Migration.Migrate() calling To.Save() from this=SDD.Products.Migration, From 0.0.0+1.0000000.5.2, To 1.0.0+36.34fc603.5.3.6f1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Version.Save()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Settings.SetString(key: version, value: ...)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Settings.Save()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Settings.Save() filename=C:/Users/Administrator/AppData/LocalLow/Salty Dog Digital/Fourtex Jugo\version.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

ApplicationManager.SynchronizeSerializedProperties() ID=-10022, GameManager.Instance=SDD.GameManager (Singleton),  InstanceID=-10022
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

ApplicationManager.SynchronizeSerializedProperties() LogLevels=Debug, Info, Warning, Error, ID=-10022, Instance=SDD.GameManager (Singleton),  InstanceID=-10022
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

ApplicationManager.Initialize() production build has SDD_DEBUG flag set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Platform assembly: E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
Platform assembly: E:\game\11.4\Fourtex Jugo\Jugo_Data\Managed\System.Xml.Linq.dll (this message is harmless)
CampaignProgress()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 211 unused Assets to reduce memory usage. Loaded Objects now: 2939.
Total: 8.592610 ms (FindLiveObjects: 0.101029 ms CreateObjectMapping: 0.115023 ms MarkObjects: 8.284744 ms  DeleteObjects: 0.091472 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2939.
Total: 7.780621 ms (FindLiveObjects: 0.100687 ms CreateObjectMapping: 0.098298 ms MarkObjects: 7.571395 ms  DeleteObjects: 0.009898 ms)

CampaignFactory.TypeOf() empty id, setting default id='C1'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CampaignFactory.CampaignMetadata(id:) empty id, setting default id='C1'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 2976.
Total: 12.374383 ms (FindLiveObjects: 0.917113 ms CreateObjectMapping: 0.167927 ms MarkObjects: 11.266474 ms  DeleteObjects: 0.022185 ms)

SteamSocialPlatform.LoadAchievements() failed retrieving achievement.id=CgkIuai13eUREAIQEg. Is it defined on Steamworks?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

SteamSocialPlatform.LoadAchievements() failed retrieving achievement.id=CgkIuai13eUREAIQEw. Is it defined on Steamworks?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

SteamSocialPlatform.LoadAchievements() failed retrieving achievement.id=CgkIuai13eUREAIQFA. Is it defined on Steamworks?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

SteamSocialPlatform.LoadAchievements() failed retrieving achievement.id=CgkIuai13eUREAIQFQ. Is it defined on Steamworks?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

SteamSocialPlatform.LoadAchievements() failed retrieving achievement.id=CgkIuai13eUREAIQFg. Is it defined on Steamworks?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

SteamSocialPlatform.LoadAchievements() failed retrieving achievement.id=CgkIuai13eUREAIQFw. Is it defined on Steamworks?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

SteamSocialPlatform.LoadAchievements() failed retrieving achievement.id=CgkIuai13eUREAIQGA. Is it defined on Steamworks?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

SteamSocialPlatform.LoadAchievements() failed retrieving achievement.id=CgkIuai13eUREAIQGQ. Is it defined on Steamworks?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

SteamSocialPlatform.LoadAchievements() failed retrieving achievement.id=CgkIuai13eUREAIQGg. Is it defined on Steamworks?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

SteamSocialPlatform.LoadAchievements() failed retrieving achievement.id=CgkIuai13eUREAIQGw. Is it defined on Steamworks?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

SteamSocialPlatform.LoadAchievements() failed retrieving achievement.id=CgkIuai13eUREAIQHA. Is it defined on Steamworks?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

SteamSocialPlatform.LoadAchievements() failed retrieving achievement.id=CgkIuai13eUREAIQHw. Is it defined on Steamworks?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

SteamSocialPlatform.LoadAchievements() failed retrieving achievement.id=CgkIuai13eUREAIQHQ. Is it defined on Steamworks?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

SteamSocialPlatform.LoadAchievements() failed retrieving achievement.id=CgkIuai13eUREAIQHg. Is it defined on Steamworks?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 12.041259 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3159.
Total: 35.120655 ms (FindLiveObjects: 0.305135 ms CreateObjectMapping: 0.455314 ms MarkObjects: 34.330166 ms  DeleteObjects: 0.028670 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3159.
Total: 23.188272 ms (FindLiveObjects: 0.185675 ms CreateObjectMapping: 0.251549 ms MarkObjects: 22.732958 ms  DeleteObjects: 0.016724 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3159.
Total: 22.175932 ms (FindLiveObjects: 0.182262 ms CreateObjectMapping: 0.247794 ms MarkObjects: 21.730858 ms  DeleteObjects: 0.014335 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 8050.
Total: 16.242508 ms (FindLiveObjects: 0.284315 ms CreateObjectMapping: 0.210932 ms MarkObjects: 15.726781 ms  DeleteObjects: 0.019796 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 8052.
Total: 17.952156 ms (FindLiveObjects: 0.318105 ms CreateObjectMapping: 0.184992 ms MarkObjects: 17.373283 ms  DeleteObjects: 0.074748 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8052.
Total: 20.222927 ms (FindLiveObjects: 0.512314 ms CreateObjectMapping: 0.346093 ms MarkObjects: 19.349501 ms  DeleteObjects: 0.014335 ms)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 1e24 -> priority: 1 
